Tournament

In Tournament mode, you compete against the previous attempts of 14 others players. Each player's rank is determined by the total number of questions taken to defeat all enemies.

If there is a tie in number of questions, the tied ranks will be determined by the total time taken to answer questions. On the unlikely chance that both the time taken and the number of questions are the same, the tied players will both be rewarded with the lower rank's reward (e.g. both players that tie for first place will get second place rewards).Time is only associated with the time spent during an actual question; time taken when choosing questions and using skills are NOT included. Using a skill only takes a turn if it finishes the last battle of the run.

Points are awarded in tournaments for increasing your Wizard Rank. Players only compete against others of the same Wizard Rank. Beginning at Rank 12, placing in the lower half earns negative points. Players can then drop ranks, but cannot go lower than Rank 11.

Wizard Cup Events
Every month or so there is a special Wizard Cup Tournament with bonus prizes and spirits. In these events, players are ranked by Event points (Cup Points) Collected by competing in a tournament.''' Rewards may take up to two hours to be processed before they are awarded the next day. '''(e.g. 12.00AM~2.00AM)

Preferred Spirits
In tournaments, spirits that may be good in other events and quest may not be as good in tournaments due to several reasons.

A list of preferred types of Answer skills are listed below in no particular order:
 * Element Slayers (e.g. Riel (Aqua Sharpshooter), for killing the final boss)
 * Consecutive attackers or Divided Trimagicians (e.g. Iris Lantia (Holy Blade of Honor) or Mayvis Draclow (Death's Seductive Smile), useful for cleanup, less damage wastage/overkill)
 * Undivided Trimagicians (e.g. Coffy Strife (Wild Dual Pistols), for finishing the fodder rounds faster)
 * Element based attackers (e.g. Valzine (Heavenly Mech Dragon), for high damage in multicolored decks)

A list of preferred types of Special skills are listed below in no particular order:
 * Specific-emblem Changers that take less than 7 TTC
 * Emblem Shufflers (e.g. Rider Valentine (Lightspeed Mystic Wheels), to counter early emblem troll)
 * All-enemies Nukers with less than 7 TTC (e.g. Yukka Ende (Defender of Time))
 * Single-enemy Nukers with less than 7 TTC (e.g. Ewan Edgar (Shining Clown))

Defensive and survivability Answer & Special skills like below are not as good in tournaments because the enemies can be killed before they actually do harm. Examples listed below:
 * Heals: Heal all, Self Heals, Absorb HP.
 * Revivals (e.g. Tsutsunokami (Bringing of the End))
 * Delay Turns (e.g. Chihiro Unagami (Dancing Princess of the Sea))
 * Shields (e.g. Jin Side (King of Dry Ponds))
 * % HP Reduction: Not useful for low ranks because of its high TTC and bosses having too little HP to make this significant.

Note: TTC stands for Turn(s) to charge

Tournaments by Rank
{| class="article-table" style="width:100%" border="0" cellpadding="1" cellspacing="1" ! scope="col" |Rank ! scope="col" |Enemies ! scope="col" |Boss ! scope="col" |Details

Rank 1
(3 MP, ~1174-1362 G, ~56-64 EXP) Aqua Slime

Aqua Plant

Thunder Slime

Thunder Plant Aqua Slime

Water Goblin

Fire Slime
 * valign="top" |

Rank 2
(5 MP, 1240-1260 G, 56 EXP) Red Mummy

Yellow Mummy

Thunder Slime Fire Plant

Flame Goblin
 * valign="top" |

Rank 3
(7 MP, ~1,522 G, ~79 EXP) Fire Plant

Fire Raccoon

Thunder Plant

Elecflow

Aqua Plant
 * Elite Thunder Plant x2
 * valign="top" |

Rank 4
(10 MP, ~1732 G, ~104 EXP) Thunder Rabbit

Thunder Plant

Fire Raccoon

Frost Rabbit Hail Devil Gunner

Aqua Plant (x2)
 * valign="top" |

Rank 5
(13 MP, ~2185 G, 132 EXP) Red Fighter

Flame Devil Gunner

Thunder Fighter

Thunder Devil Gunner Thunder Plant

Elite Red Fighter (x2)
 * valign="top" |

Rank 6
(13 MP, ~1450 G, 94 EXP) Yellow Demon

Thunder Devil Gunner

Thunder Fighter

Blue Demon

Ice Devil Gunner

Blue Fighter

Frosh (Rookie)
 * Ryuzetsuran (Turn 1-2, +2)
 * valign="top" |

Rank 7
(15 MP, 1749-2061 G, 150-170 EXP) Plasma Slime

Yellow Demon

Aquaflow

Blue Demon

Elite Aqua Plant

Float Slime Ryuzetsuran (Turn 1-2, +2)

Thunder Axe Centaur

Frozen Axe Centaur
 * valign="top" |

Rank 8
(15 MP, ~1548-2055 G, 126-162 EXP)

650 Points to next rank Ice Devil Gunner

Ice Centaur

Rocher (Ice Stone)

Skeleton Warrior (Water)

Thunder Devil Gunner

Thunder Centaur

Rocher (Thunder Stone)

Skeleton Warrior (Thunder)
 * Mad Rock
 * valign="top" |

Rank 9
(17 MP, ~2046-2613 G, 190-232 EXP) Skeleton Warrior (Water)

Blue Fighter

Frosh (Rookie)

Blue Demon

Skeleton Warrior (Thunder)

Thunder Fighter

Yellow Demon Mad Rock

Frozen Axe Centaur

Thunder Axe Centaur
 * valign="top" |

Rank 10
(20 MP, 2023-2632 G, 190-238 EXP) Thunder Devil Gunner

Thunder Centaur

Thunder Fighter

Flame Devil Gunner

Fire Centaur

Red Fighter

Wizard Book (Red)

Wizard Book (Blue)

Wizard Book (Yellow) Ryuzetsuran

Mad Rock
 * valign="top" |

Rank 11
(23 MP, 3264-3852 G, 138-180 EXP) Thunder Goblin

Thunder Rabbit

Spark Creeper

Frost Creeper

Thunder Raccoon (Lord)

Fire Raccoon (Lord)

Rain Raccoon (Lord) Elite Aqua Hand (x2)

Fiery Dragon
 * valign="top" |

Rank 12
(25 MP, 2597-4296 G, 156-204 EXP)

1000 points to next rank

Recommended Team: Ice Centaur

Aqua Slime

Blue Valkyrie

Hinokino (Hero)

Frosh (Hero)

Pikadake (Hero)

Wildwolf (x2)

Thundering Hypno Dragon
 * valign="top" |

Rank 13
(25 MP, 3964-5397 G, 118-182 EXP)

2000 points to next rank

Recommended Team: (1300 HP) (1420 HP) (1060 HP) (1055 HP) (1055 HP) (1055 HP) (1055 HP) Icicle Dragon (x2) (5250 HP)
 * 1) Ice Centaur
 * 1) Ice Centaur
 * 1) Elite Spark Hand
 * 1) Aqua Slime
 * 1) Blue Valkyrie
 * 1) Hinokino (Hero)
 * 1) Frosh (Hero)
 * 1) Pikadake (Hero)

Mad Rock (The Stone Devil) (13040 HP)
 * valign="top" |

Rank 14
(27 MP, 9600-10800 G, 80-90 EXP)

2000 points to next rank

Recommended Team: (2665 HP) (2845 HP) (3110 HP) (2530 HP) Possible Formations:
 * 1) Red Gobble Frog
 * 1) Red Gobble Frog
 * 1) Red Merman
 * 1) Ocean Merman
 * 1) Hell Urg

{(1, 1), (2, 3, 2), (4, 4), (1, 2, 1).

{,, , } Mad Rock (x2) (2845 HP)

Ocean Ira (11,210 HP)
 * valign="top" |

Rank 15
(27 MP, 9600-10200 G, 80-90 EXP)

3000 points to next rank

Recommended Team: (3495 HP) (3600 HP) (4225 HP) Possible Formations:
 * 1) Fire Bee-girl
 * 1) Fire Bee-girl
 * 1) Emerald Fish
 * 1) Rare Emerald Fish

{(1, 2, 1), (1, 1), (3, 1), (2, 3, 2), (3)}

{,, , , } Ocean Ira (7710 HP)

Ryuzetsuran (Ultimate) (25,290 HP)
 * valign="top" |

Sage Wizard [Phoenix]
(30 MP, 15400-16000 G, 95-100 EXP)

10,000 points to next rank

Recommended Team: (5110 HP) (5050 HP) (5620 HP) (4600 HP)
 * 1) Ocean Merman
 * 1) Ocean Merman
 * 1) Freeze Urg
 * 1) Honey (The Narcissus Fairy)
 * 1) Rare Ruby Fish

Possible Formations:

{(1, 1, 1), (2, 2, 4), (4, 4, 3), (1, 2), (3, 3)}

{,, , , } (51,145 HP)
 * Baron Lionel (The Beast King)
 * valign="top" |

Sage Wizard [Wisdom]
(30 MP, 24500-25300 G, 185-195 EXP)

Recommended Team: /

(5520 HP) (4665 HP) (5255 HP) (5665 HP) (4970 HP) Possible Formations:
 * 1) Honey (The Garden Fairy)
 * 1) Honey (The Garden Fairy)
 * 1) Rare Ruby Fish
 * 1) Bloody Merman
 * 1) Yellow Gobble Frog
 * 1) Bolt Urg

{(1, 2, 3), (3, 1, 3), (5, 5), (2, 2, 4), (1, 5)}

{,, , , } Alec Luminares (Astral Spirit Engineer) (54,420 HP)

Mad Rock (The Giant Stone Devil) (25,415 HP)
 * valign="top" |
 * }