Talk:Wizard of Gears/@comment-93.164.234.26-20140617172421/@comment-85.227.183.52-20140617191629

It actually depends on what cards you have, and if you have the DC (deck cost) capacity to use those cards. But personally I would have two spirits that can change catagories (two emblem changers), at least two or three healers (we are dealing with fodders of three diffrent colors, the fodders who are strong towards your mono teams color will hit you hard. How many healers you need depends on how much the spirits heals) and you can fill up the empty slots in the team with hard hitters.

Notices:

-Turn delayers are very helpful (if you have one or two of these you can cut down on healers (though, I would still have 2 healers on the team) since during the delay your team have time with recovering their HP)

-Use revivers if you have any, since if any of your cards die, the reviver can bring the dead card back to life, which if always helpful.

-Shavers are not a must since their SS is mostly only have any value in the boss fight.

-Shielders are also helpful, if you have one bring it with you (though I would say the spirit must al least have around a 50% shield for it to be useful.

Out of everything I said so far, my tip os to focus on having enough of a procent of healing (maybe around 28% to be safe, which means about two that heals massive and one that heals about medium). Though if you have shielders, revivers and delayers you might be able to clear 4* quest without 28% heal.

I would recommend a mono yellow team.

The reason for why a yellow team is preferred is since the boss is blue. Though if you do have a better blue team (more healers, emblem and hardhitters) then try 4* quest with your blue team. The fodders on the way to the boss is of all the different elements so a blue team would´nt be bad, it´s just that the battle between the blue boss and your blue team will go on for a bit longer, and ofcourse the boss will have a higher attack on your blue team.

The team I used to 4* quest:

Secilia Verlay 4/4 max (massive heal & revive)

Cyrus Lane 4/4 max (massive damage to water & change category to thunder)

Claris Luna 4/4 max (massive heal & large damage to all enemies)                                          = 4 healers (~37% heal) + element slayer + 2 emblem + 1revive + 1 shield

Albion Ichthys 4/4 max (huge heal & 2 turns 75% shield fire and thunder)

Selene Evans 4/4 max (large heal & change category to fire and thunder)

These tips are my own opinions, so some people might find these wrong, but if any one does please feel free to correct me. I hope I helped