Talk:Chrome Magna: Summer Beach Camp/@comment-24.1.60.171-20140906045950/@comment-25196168-20140906075442

I have a delayer in my team, but I use the delay only after Dunkell's initial charged attack.

You need spirits with 2k+ HP, enough heals to heal at least 500-ish HP per turn, and enough damage output to kill the left jellyfish in 3 turns. Elemental slayers or comboers would be required. If you were able to get past the red boar relatively unscathed, killing the left jelly in 3 turns should not be a problem at all.