Talk:Abyss Code 02: Blind Conformity/@comment-27360589-20160407164044/@comment-1465604-20160407191012

Yah, you need to either have a pre-emptive shield going or have 4 spirits which can, on their own, handle the turtles, so that if 3 of them are locked, the 4th will get the job done.

This is how I do it:
 * Overpowered Deck: Sathisa, Gartas, Nesca, Grace, Kishala. If Grace or Kishala are left unlocked, I use one of their Cures to get rid of the lock on the rest of my spirits. If they're both locked, that means 2 of Sathisa, Gartas, Nesca are unlocked. With their combos active, 2 of their hits can take out a turtle if you answer a dual-coloured question right, so I'll only eat attack from the turtles.
 * Bootleg Handicap Deck: <3!Akira, Anima, Vellet (having activated her Gradual Heal the round before), hardhitter!Mumar, Czarna. If Akira or Anima are left unlocked, I delay. If Czarna is left unlocked, I use her Special Skill Heal after eating 1 round of damage from the turtles. If only Mumar and Vellet are left unlocked, I shave one of the turtles and then focus fire it to death (I haven't yet tested if this is viable, this situation has yet to occur).

So, either a pre-emptive 50-75% shield against thunder or 4 spirits, each of which can save you from death on their own.