Talk:Wizard Cup: Awakening/@comment-71.81.144.129-20140525060052/@comment-24776460-20140525103944

@VO As I said, not every non-iap player is lucky enough to invoke rufle since the times we invoke is sort of limited. You must be quite lucky to invoke Riel, Lauren, and Rufle for the limited number of invokes a non-IAP player has. Also not many people kept Blamd since they most probably evolved it to Dogma, It would have been a good idea to keep one for the undivided though. I doubt you would be able to easily kill the water boss adds without rufle.

My point in the previous post was that most non-iap players at this point of the game wouldn't have the spirit combinations required to finish in 7 turns. 6 turns would just seem like outlier to me. the problem of using a full mono team is that you get emblem trolled easily and it takes more turns to reach the boss stage if the earlier waves have thunder spirits.