Talk:Events/@comment-27860366-20160520191803/@comment-25319515-20160521115305

I am currently an active player in Rune Story (and Shironeko for that matter as well), so here is my 2 cents with regards to this.

I got this gut feeling is that they really wanted Rune Story to succeed stateside (and internationally as well), which is why they decided to freeze almost all English operations before the Rune Story launch. My hypothesis is that they brought over all their staffs of their English games (Quiz, Slingshot Braves, etc etc), and bring them all over as the current COLOPL NI. This re-structuring is perhaps because the lack of revenue compared to their games in other servers (most notably Japan and Korea).

COLOPL already deemed Quiz RPG as a failure, and it could be shown by their suspicious movements in Rune Story. They started off with 3D artworks (which almost everyone in the game do not like it at all), as they probably hypothesised that the reason Quiz RPG failed is because that 2D artwork is simply not popular in the West (which is a flawed conclusion if you ask me). It was only after numerous pleas by the players before the 2D artwork finally made it to Rune Story.

What perplexes me the most is again the lack of marketing efforts of Rune Story. I guess they drew the wrong lessons from Quiz RPG. Rune Story's advertising is at the very most lacklustre, if it exist at all. This is unfortunate as I am starting to see the shadows of Quiz RPG on Rune Story already. In the current state, Rune Story will probably spiral to the same fate as Quiz RPG. I could still be wrong though.