Talk:Legend of Dragon Gods II/@comment-24925111-20141018220143/@comment-81.166.196.19-20141020022317

I already run Fu-Fey as helper as stated above. Bringing Coco could work, but it could also potentially make the deck more prone to failure as it would likely mean I would be forced to tank a charged attack without shield activated in the third round due to only having one delay.

Literally every single usable fire delayer we've ever had in the game you've had to be lucky enough to get through crystal invocation. Prospere is good, but there are certain scenarios where he can't be ran due to his low HP. 3-turn delay and a better heal would've been too powerful for a free spirit like Anima, but 2-turn delay and 9% heal makes for a good second delayer in any defensive deck. A healer alongside a delayer does not cover the same ground as a healing delayer and an offensive based delayer, and most people who need two delayers will be running a healing  6/7-turn emblemer in addition to those either way.

She's not just good for my deck, she's a great addition to the deck of any player who lacks the firepower and guts to run a damage based team for challenging quests with hard hitting fodders, bosses and tons of tricolour questions.