Talk:Legend of Dragon Gods II/@comment-24925111-20141018220143/@comment-81.166.196.19-20141020010048

Your main problem is that you're focusing on where Anima cannot be ran instead of where she actually can be ran. You're also completely putting aside that people have different playstyles that fit them and their arsenal of spirits. I for one, will not be able to run a team similar to your Divine Gauntlet deck in any foreseeable future, nor will I ever be able to come close to your question answering accuracy.

For a player with spirits like you, Anima will be collecting dust for sure, but for me and many others she will indeed be very valuable. I currently run SS Anima, S George & Emilia, S Ketsa, SS Riverta and a S Fu-Fey (helper) to counter Zarajulem. Overkill on the heal/delay/shield for sure in your opinion, but for me it's a great laid back way to easily 0-crystal the quest with as many as 10-15 wrong answers. Without Anima's extra delay and heaI I wouldn't have anywhere near as much room for error, nor would I have been able to run Fu-Fey as a helper if I were to take your advice about running Luka as helper and ditch Anima. If I were to run a similar build to your team I would've undoubtedly ended up dead after only a handful mistakes, so I'll have to say I prefer super safe over super fast.

None of this proves that SS Anima is objectively an excellent spirit for a player who's lacking a spirit with the same AS/SS combination of course, but she definitely has her use. So let me rephrase that: she's an excellent addition to my deck.