Talk:Rabbit, Mischief & Goddess/@comment-36.75.23.125-20140814031740/@comment-25187585-20140815041401

You can only use one delay before you have to accept a hit.

I haven't tested it myself but that might mean you can activate the second delay after Ingrit's attack, since Riner is the last to attack, which would mean you could effectively delay Riner for 6 turns before he attacks. By which time your 1st delay would be recharged to delay his 1st charged attack.

I don't have a red delayer, so I can't try it out.