Talk:Vellet (Wise Old Rose)/@comment-119.56.115.255-20150102061319/@comment-98.204.122.69-20150113022337

even if you have G&E you should still try to get her. sometimes 1 unconditional heal is not enough to provide all the healing for the event/quest. not only does vellet have the SS unconditional heal, she also has massive AS heal which stacks really nicely with her SS. for any quest that has poison, it typically negates the poison while her SS is active and keeps everyone up with her AS for the regular attacks. also, you can use her as a regular AS healer, and push her SS heal at clutch times where you really need to push your healing through the roof. (5.13.3 boss battle after delay/shield runs out and scorpion is raping your face every turn comes to mind. .  vellet makes easy work of him for 5 turns though.)

typically offense is the greatest defense, however, G&E's 80% HP requirement makes them a bit useless if you are constantly being attacked or if they get singled out with a big attack. also, G&E has a massive DC, while vellet is much more manageable. for me, i will take vellet along if i can take her as my sole healer, if i can easily win by attrition with 2-3 healers, or if i decide to run 1 emblemer with not so many fire panel ups.

bottom line, G&E doesn't really compare to vellet in any kind of way. They are completely different classes of cards. using G&E opens up a lot of possiblity to bring only 1 AS healer with any SS (emblem, delay, shield) while forcing you to take something to balance the DC (although ketsa does the job nicely in most instances, not everyone has ketsa and ketsa isnt always the answer) most people that have G&E though dont have too much of an issue with balancing the DC, but it is none the less an issue. vellet also becomes quite useless while waiting for her SS to charge. Sometimes the single massive AS heal is not enough to survive the 2 or 3 turns it takes to recharge after the SS wears off. And sometimes that SS heal is not as important as a delay/shield/emblem to survive those huge charged attacks and a single AS massive heal is enough to get through to the boss. (team that comes to mind is Fallen angel's Asmodeous, 3 isabelli, fu-fey where he only plans on taking 1 charged attack before he kills something)

sorry for the long blurb. I hope this helps someone decide if they want to blow crystals on vellet. she is an awesome and welcomed card for me!