Talk:Princess of Eternity/@comment-76.236.124.93-20150102173909/@comment-24403029-20150102200517

My strategy is to get enough turns (7 since she's fully unlocked) in the first and second round to charge my Settia's delay. Sandbagging is easier to do in the first round, so I'd make sure I get at least 3 questions right in the first round. That way, in the second round, if emblems are good, I can beat the caterpillars in 4 turns, 5 if I'm missing an emblem but that still means none of my spirits will get hit with the charged attack. Third round is just delaying to avoid the Weakened status effect.

In the boss round, I destroy the left and the right fodder before I use Eterna's delay. I actually might go for another turn before I use my delay, since the boss only attacks for about ~1300 to one spirit. Use Eterna's delay after the boss's HP is around 25-40% and if everything goes well, boss is dead before it can even lock my spirits. Strategy kinda changes if I meet Vellet, as I'll need to go one turn or so without Eterna's delay on her. Though since I have a lot more summer!Baron helpers than Aphrodites, it's usually not too bad since I'll get another 3-turn delayer without worrying about charging up my Settia's delay for the boss.