Talk:Rudolph Myer (Genius Rabbit Inventor)/@comment-116.87.153.121-20150228170640/@comment-1465604-20150301230839

In Japan, yeah, but we got our first chance at snagging him back in February of last year and by then, he was severely outdated. Hell, Reverse Enders have never been that good. There's a reason why the metagame for the first few months of this game's existence was to just run 5 healers for most events; there was barely any difference in damage when running a healer over a Reverse Ender. The only thing that mattered back then were spirits' Special Skills, and even there Rudolph's pretty pft.

Dual-colored decks have never been a thing and will never be unless get sub-quests. As such, it matters not that his Special Skill is a dual-coloured emblem. What matters is that it's 7 TCC (iTCC 6). So, Rudolph is a sub-par hard hitter with a sub-par multiplier of 1.25x (by the time we got our first shot at him, Comboers had already been introduced to the game (and been in the  game for over 2 months), revolutionizing the meta-game). His event also brought with it out first 1.6x (or above) divided trimagician. azure!Kutlea and Mordred, with their 1.5x and 1.6x (?) multipliers pre-dated Rudolph by 2 months.

So, no, Rudolph has never been good (for us. Japan got him back when Reverse Enders were the hardest hitters they had besides Trimagicians, IIRC). He's alwys been mediocre (Special Skill) to sub-par (Answer Skill).