Talk:Crimson Battlefront/@comment-95.79.123.45-20160202144021/@comment-1465604-20160203123446

A 5-healer team is actually more a liability than a 0-healer team at this point in the metagame. You should run a maximum of 2 Answer Skill healers for this event (any of the quests, really) and fill up the rest of your deck with hard hitters. It's a race to the finish: Kill off the enemy spirits before they can kill you off.

It matters not if you can heal some 40% each round if they can hit for over 100% of one of your spirits' health per round before you manage to kill off any of them.