Talk:Pazza Melerana (Hysterical Witch)/@comment-25115879-20140912154228/@comment-190.113.215.40-20140916223140

I have to make a point here though, my IGN is Folfire, I just haven't registered in the wiki yet.

It's been a bit more than a month I've played this game, and I could hardly call it a p2w; here's why:

You can't say you battle other players, if there's anything alike in p2w games, it's the fact that those who pay have a serious advantage over free players, and usually dominate them without any kind of balance. But in quiz, what would you call "to win over the rest"?

Surely there's players who dominate the tournaments, but then again, these kind of events are usually payer friendly. 1/3 to 1/4 of Quiz events are doable for most players, once they have gone through enough events, slowly ramping their decks. What payers get is pretty much:

1. Access to stronger cards (though they can never hit you, as a player, with them).

2. What actually counts in collectible games: how fast you access a decent deck.

I don't want to post a wall of text here, but usually the term comes into play in games where the people who play do so so massively, that they deprive the fun from free to play gamers. And having played a lot of games, I could say Quiz has one of the most healthy designs in the industry atm. The effect "whales" (massive payers) have over free players is minimun, and there are tons of events, with only touneys being dominated by spenders.

At most, and what cannot be denied, is that the game is Pay 2 Collect, and in any card game, that's a given. I've so far had a lot of fun with Quiz, and I feel calling it P2W is a bit bit harsh :)