Talk:George & Emilia (Fun at the Festival)/@comment-70.77.52.237-20140927005931/@comment-25429661-20140927012918

The advantage of this SS skills is 2-fold, it opens up the AS making them not a a healer, but a damage dealer that also heals. It also is rather powerful in the japanese version at 20% per turn, so if that carries over it allows you to replace 2 AS healers with 2 AS attackers. The primary disadvantage is that you have no heal for the first 3 turns, but most superbosses have the easiest battle as the first to let you charge SS skills.