Talk:Lunatic Gauntlet/@comment-1465604-20141022041339/@comment-24924403-20141022082940

Because I'm saying that Pernilla is only good because she has a heal, thus my emphasis on her SS. Without that heal, I would not recommend her to people looking for advice on deck building, just like how you do not recommend elemental slayers to people deck building. Only this time, it's not about efficiency but survival. Pernilla without her SS will only cater to people with an already established deck looking to finish faster, it's only a due to her SS that makes her viable for all levels of play.

So I'll concede that Pernilla can be more efficient, but only for people who already have strong decks looking to improve their turns. I'm too lazy to do the math and that's not my point anyways. The Izarc thing was mostly my gut reaction to calculate which one is actually mathematically better.

P.S. Effective ATK is pretty simple: Base ATK * multiplier. Damage dealt is just Effective ATK / 2 * elemental modifier, which is 1.0 for thunder. So 8650 damage is 8650 * 2 = 16500 effective ATK. It just makes it easier for me to do mental math when comparing healers with hard hitters or to see which spirit deals more damage without needing to do more math than needed (elemental modifiers and the halved ATK applies to everything, so why bother?).